Saturday, November 7, 2009

Pro Evolution Soccer 2009 free Download


Gameplay

Gameplay has been changed for Pro Evolution Soccer 2009, with key additions to the Teamvision system, tactics change according to situation, off-the-ball fluency AI recognizing strategies that works accumulating data on an ongoing basis within Master League and League modes. Another new addition is the readjustments for ball movements. PES 2009 has new air resistance calculations for the trajectory of the ball. There are also new friction routines to affect ball movement in terms of ground conditions, backspin routines are calculated so that ball slows accordingly, and the bounce of the ball can be used more effectively: players can flick the ball up to tee a shot, or to lift it over a defender's trailing leg. If a player has the ability, they will be able to perform skillful turns. PES 2009 also features a new game mode called 'Become A Legend', much like 'Be a Pro' from the EA Sports FIFA Series.

Download : Pro Evolution Soccer 2009 free Download

Thursday, November 5, 2009

Luxor 3


Gameplay

The game remains similar to that in previous editions of Luxor: the main goal of the gameplay is to remove spheres of many different colors (ranging from four to nine different colors) from a track of spheres before they enter the pyramid at the end of a track. The lines of colored spheres are held by a bug at the back end, and a set number of these sets must be cleared.

Luxor 3 has canopic jars show up in the middle of the game: they will show up multiple times in each level until collected by being shot at by a sphere. Collecting all of these in the first four classic mode levels of each stage will unlock a bonus level at the end of the stage. After a jar is collected in a level or if all four jars are collected for a stage, then the remainder of the level or stage, respectively, will have golden scarabs show up to be exploded as with the jars. The golden scarabs drop from 3-6 ankh coins depinding on the game's difficuly level (Easy, Medium, Hard, Insane.).

At the bottom of the screen is a bar displaying the current statistics and active power-ups for the level.

dowload : Luxor 3

Luxor 2

Gameplay

The game challenges the user to eliminate colored magical spheres by causing three or more spheres of the same color to collide. Players do this primarily by shooting additional spheres from a winged scarab which they guide back and forth along the bottom of the screen. When spheres are eliminated, nearby spheres which now form a segment of three or more or the same color will also explode in a chain reaction.

During gameplay, the on-screen spheres continuously advance forward, pushed themselves by additional small scarabs. If any sphere reaches the player's pyramid, he or she loses a life and is forced to restart the level. If the player succeeds in eliminating a certain number of spheres without this occurring, new spheres cease to arrive and the level can be completed by removing those which remain.

There are a total of 88 levels of increasing difficulty, plus 13 bonus levels which the player can play through. In "Story mode", the player earns titles/rankings as he or she progresses through the various levels. Multiple difficulty levels are available as well, with play at higher levels yielding higher scores.

download : Luxor 2

Luxor 1

Gameplay

Luxor’s gameplay is similar to the games Puzz Loop and Zuma, in that it challenges the user to eliminate colored magical spheres by causing three or more spheres of the same color to collide. Players do this primarily by shooting additional spheres from a winged scarab which they guide back and forth along the bottom of the screen. When spheres are eliminated, nearby spheres which now form a segment of three or more of the same color will also explode in a chain reaction.

During gameplay, the on-screen spheres continuously advance forward, pushed themselves by additional small scarabs. If any sphere reaches the player's pyramid, he or she loses a life and is forced to restart the level. If the player succeeds in eliminating a certain number of spheres without this occurring, new spheres cease to arrive and the level can be completed by removing those which remain.

Multiple difficulty levels are available as well, with play at higher levels yielding higher scores.

download : Luxor 1

Luxor Adventures

Game Features:
  • Travel through time to recover items that don't belong before inquisitive minds upset history.
  • Collect Ankh symbols to unlock new game modes.
  • Spot the Difference and Match 3 puzzle minigames.
  • Help John and Jane set things right in this intriguing adventure story!
download : Luxor Adventures

Torchlight



Torchlight is an action role-playing game developed by Runic Games, published by Perfect World Entertainment, Inc. and Encore, Inc, released for Windows in October 2009. A port for Mac OS X will be released subsequent to the Windows version.

The fantasy-themed game is set in the fictional town of Torchlight and the expansive caverns and dungeons nearby, which adventurers explore to collect valuable loot and battle hordes of monsters.

Development of the game is led by Travis Baldree, designer of Fate, and Max Schaefer and Erich Schaefer, co-designers of Diablo and Diablo II, joined by the team that developed Mythos.

Gameplay

The player controls a lone hero who explores a series of randomized (procedurally-generated) dungeons, where they fight large numbers of enemies and collect equipment, gold, and other loot. The game also features a single town which serves as a hub, to which the player can periodically return to buy and sell items to NPC vendors and obtain quests. As the player delves into the dungeon, they are presented with a series of quests and battle a series of unique bosses that advance the main storyline. Optionally, players may take on side quests, random quests and visit branching dungeon areas. The graphics are 3D and viewed from an overhead perspective, similar to the isometric perspective used in the original Diablo. The game is controlled using a point-and-click mouse interface and keyboard hotkeys.


Game Features:
  • Randomization – Our level layouts are randomly created, so each adventure is unique. Monsters, treasures, puzzles, and items are also different each time you embark on an adventure.
  • Easy, approachable interface – Torchlight is designed to be easy to play right from the beginning. The intuitive interface gives players easy access to a rich and varied world.
  • Retirement System – Once characters are sufficiently leveled up, they can “retire” and bestow specific benefits and perks to new characters.
  • Pets – Players will choose a pet to accompany them. Pets can level up along with the player, and will help in battle, carry items, and perform a variety of helpful services.
  • Character Classes – Players will create and customize a character and choose an animal companion. Through cosmetic choices, skill path decisions, and the treasures they acquire, each character will be custom-tailored and different.
  • Fishing – Players can take a break from the high-energy pace of adventuring to visit one of the fishing holes and relax and see what they can catch. Fish have interesting benefits for the player and pet, and other rewards can also be discovered
  • Editor – Runic Games is embracing our modding community by providing an editor so our players can create and design their own content.

System Requirements:
  • OS : Windows 2000 or later
  • Processor : x86-compatible 800MHz processor
  • Memory : 512MB
  • Graphics : DirectX-compatible 3D graphics with at least 64MB of addressable memory (such as an ATI Radeon 7200, NVIDIA GeForce 2, or Intel GMA 950)
  • DirectX® : 9.0c
  • Hard Drive : 400MB
The game generates each level of the dungeon by assembling modular "chunks" of the game environment. Each chunk is designed by hand and may be composed of multiple rooms. They can contain scripted events and interactive objects such as levers that open secret doors or cause bridges to move.[10] This approach to level generation is intended to create dungeons with more purposeful design, instead of environments that simply look like "crossword puzzles that have been extruded upwards."

As in Fate, players have a permanent pet which fights alongside them and can carry and sell loot. The initial pet can be either a wolf dog or a lynx, and players can use items to transform their pet into different creatures.

Also present in the game is a retirement system, in which players can pass on an heirloom item from an old character to a newly-created one, likened to a New Game Plus game mode.
[edit] Character classes
A screenshot depicting a Destroyer engaged in combat against a monster.

Torchlight features three character classes.

  • The Destroyer is a heavy melee warrior who also has the ability to call upon ancestral spirits.
  • The Alchemist is a spellcaster drawn to magical power of Ember. He can fire blasts of magic and electricity from his specialized focus glove and can summon imps and steampunk-styled robots.
  • The Vanquisher is an elite city guard, sent undercover to investigate the town of Torchlight. She specializes in muskets and pistols, and can dual-wield ranged and melee weapons.

The player develops their character by placing points into class-specific skill trees. Further, there is a separate class of spells that characters can learn from items.

download :

Torchlight_part1_rar
Torchlight_part2_rar

or

Torchlight-LeeGT.part1.rar
Torchlight-LeeGT.part2.rar
Torchlight-LeeGT.part3.rar